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blackboxstyle.hh

//  blackboxstyle.hh for bbkeys - a tool for playing with keys or something
//
//  Copyright (c) 1998-1999 by John Kennis, j.m.b.m.kennis@ele.tue.nl
//
//  this program is free software; you can redistribute it and/or modify
//  it under the terms of the gnu general public license as published by
//  the free software foundation; either version 2 of the license, or
//  (at your option) any later version.
//
//  this program is distributed in the hope that it will be useful,
//  but without any warranty; without even the implied warranty of
//  merchantability or fitness for a particular purpose.  see the
//  gnu general public license for more details.
//
//  you should have received a copy of the gnu general public license
//  along with this program; if not, write to the free software
//  foundation, inc., 675 mass ave, cambridge, ma 02139, usa.
//
// (see the included file copying / gpl-2.0)
//
// $Id: blackboxstyle.hh,v 1.2 2002/01/13 18:59:39 vanrijn Exp $


#ifndef __BLACKBOXSTYLE_HH
#define __BLACKBOXSTYLE_HH

/* bbkeys.frame */
#define BB_FRAME  "window.frame.focus"
#define BB_FRAME2 "Window.Frame.Focus"
/* bbkeys.label */
#define BB_LABEL  "window.label.focus"
#define BB_LABEL2 "Window.Label.Focus"
/* bbkeys.textColor */
#define BB_LABEL_TEXTCOLOR  "window.label.focus.textColor"
#define BB_LABEL_TEXTCOLOR2 "Window.Label.Focus.TextColor"
/* bbkeys.bevelWidth */
#define BB_BEVELWIDTH  "bevelWidth"
#define BB_BEVELWIDTH2 "BevelWidth"
/* bbkeys.*.font */
#define BB_FONT  "window.font"
#define BB_FONT2 "Window.Font"
/* bbkeys.button */
#define BB_BUTTON  "window.button.focus"
#define BB_BUTTON2 "Window.Button.Focus"
/* bbkeys.button.pressed */
#define BB_BUTTON_PRESSED  "window.button.pressed"
#define BB_BUTTON_PRESSED2 "Window.Button.Pressed"
/* bbkeys.menu.frame */
#define BB_MENU_TEXTURE  "menu.frame"
#define BB_MENU_TEXTURE2 "Menu.Frame"
/* bbkeys.menu.frame.hilight */
#define BB_MENU_HILITE_TEXTURE  "menu.hilite"
#define BB_MENU_HILITE_TEXTURE2 "Menu.Hilite"
/* bbkeys.menu.highlight.color */
#define BB_MENU_HIGHLIGHT_COLOR  "menu.hilite.color"
#define BB_MENU_HIGHLIGHT_COLOR2 "Menu.Hilite.Color"
/* bbkeys.menu.textColor */
#define BB_MENU_TEXTCOLOR  "menu.frame.textColor"
#define BB_MENU_TEXTCOLOR2 "Menu.Frame.TextColor"
/* bbkeys.menu.highlight.textColor */
#define BB_MENU_HITEXTCOLOR  "menu.hilite.textColor"
#define BB_MENU_HITEXTCOLOR2 "Menu.Hilite.TextColor"
/* bbkeys.menuJustify */
#define BB_MENU_JUSTIFY  "menu.frame.justify"
#define BB_MENU_JUSTIFY2 "Menu.Frame.Justify"
/* bbkeys.menuFont */
#define BB_MENU_FONT  "menu.frame.font"
#define BB_MENU_FONT2 "Menu.Frame.Font"
/* bbkeys.menu.bulletStyle */
#define BB_MENU_BULLETSTYLE  "menu.bullet"
#define BB_MENU_BULLETSTYLE2 "Menu.Bullet"
/* bbkeys.menu.bulletPosiotion */
#define BB_MENU_BULLETPOSITION  "menu.bullet.position"
#define BB_MENU_BULLETPOSITION2 "Menu.Bullet.Position"

#endif                        /* __BLACKBOXSTYLE_HH */

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